Article touts games for Science
Scientists are using video games to tap the collective intelligence of people around the world, while doctors and educators are turning to games to treat and teach.
“Games for Science” is the feature story of the January 2013 issue of The Scientist Magazine. The article talks about three ways in which scientists are now using games: to solve research problems, to teach complex concepts, and to help patients overcome medical challenges. In the game Foldit (image at left) players solve protein structures by rearranging chains of amino acids. In EteRNA, they design RNA molecules. And “balance boards,” part of Nintendo’s Wii Fit system, are being used help stroke victims regain their balance. For a quick look at games featured in the article, see the slide show.
A tip o’ the hat to Kristin Lewis.