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Musical gaming for charity

March 10, 2010

In the Xbox game Chime you play against a melody, placing one shape at a time on a grid. While placing the blocks you are also remixing music tracks by world-famous artists like Philip Glass and Moby. A line moves across the grid in time with the music, triggering different sounds for each kind of shape it passes.

OneBigGame logoChime is also the first product released by OneBigGame, a video game industry initiative that raises funds for Save the Children and the Starlight Children’s Foundation by distributing and selling games. Their motto is “Play, so others can.” The musicians donated their tracks for the Chime project and game developers donated their work. As a result, at least 60 percent of the purchase price will go to charity.

The software was released February 3 as a download that costs 400 Microsoft points (about $5.00). It has been well-received by Xbox 360 owners, rating nearly 4 out of 5 stars on the Xbox Marketplace. For a while it was selling at the rate of nearly a copy a minute.


I like the idea that this kind of game is making money for child-oriented charities. I also like the idea that a classical musician like Philip Glass is involved. I still have hope that some day there will be a whole raft of engaging serious games, and that top game developers will actually make money creating games for college courses.

OneBigGame has a bunch of other projects under development, including an iPhone game that should be out by summer. To learn more:

3 Comments leave one →
  1. LT Lab permalink*
    March 29, 2010 3:08 pm

    I understand where you’re coming from, but as far as games in higher ed go, we haven’t done much at all yet. I’m not worried.

  2. March 12, 2010 4:57 am

    nice post, thanx.

  3. March 10, 2010 9:22 am

    great share for playing for your self.. or give the charity to those who need it

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